Monday, August 27, 2012

Doom Patrol Collections 3 & 4


The Doom Patrol Wants You!
(to read some collections of their past adventures)

Weird strange bizarre encounters confront the reader of Doom Patrol.   These chronicled enigmas warp into even more outlandish escapades when Grant Morrison’s brain divulges the tales of whimsy.

Doom Patrol trade collections 3: Down Paradise Way and 4:Muscle Bound transport the reader to the fringes of a dream-logic world. Comic books possess a strong ability to capture the outrĂ©, and bring forth stories resplendent with strange encounters. Morrison presents a “psychedelic hyperreality”[1] of odd originalities that grab, shake, and awaken an imagination and sense of wonder that may have dozed, or become sedate through consumption of material already seen before. Despite the original 1990-1991 publication dates of these stories, they eschew datedness and still feel unique and timely. In these volumes Morrison spins yarns of clock-faced time mercenaries, emissaries of orthodoxy, a psychic muscleman, a wandering transdimensional cross-dressing street (where the Doom Patrol finally establishes their head quarters), and a villainous group called the Brotherhood of Da Da. Tone varies throughout the book, but it always maintains playful germs of chipper frivolity. 

Doom Patrol first graced comic racks in the same year as Marvel’s X-Men. Morrison wrote:  

“Originally billed as ‘The World’s Strangest Heroes,’ the Doom Patrol had always been played as misunderstood outsiders, so I have them a new purpose as the only superheroes disturbed enough to deal with the kind of menaces to sanity and reality that not even Superman could hope to confront. With artist Richard Case and some design assistance from Brendan McCarthy, the spiritual father of my take on the book, Doom Patrol cornered the market in ‘strange’ and picked up the baton Steve Gerber had passed in the from of The Defenders.”[2] The 15 issues in these two collections launch a vicious, yet entertaining, attack on sanity that would leave Gerber’s Defenders questioning reality.  

Reading these issues produced a feeling of displacement and a captivating sense of having lost one’s way in an infinite labyrinth. Doom Patrol harbors a raw and primal element to the stories. The tales are good although a certain slick polish has been left out; a reader can still see the dents and scratches that have yet to be refined. This glimpse of the tales’ birth structure enhances the impact of the story by showing readers some elements from the artists’ initial thrill and creative energy. Saga stands as a creative book of the weird with the polished edges this version of Doom Patrol has left sharp and jagged; this comparison isn’t to say one book reads superior to another, merely a way of bringing forth a difference in style. Consider that if Saga is Powerslave, then Doom Patrol is Live After Death.



[1] On page 220 of Grant Morrison’s book Supergods. This is the book that caused me to pick up collections of Doom Patrol.
[2] On page 221 of Supergods

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